fractalScape

 

67008_svg_iteration03_83

the fractalScape series is made with processing svg load, using the disableStyle(); function for code based coloring
and the getChild(); function for individual coloring of polygon parts out of one multi poligonal svg file.
the iteration algorithm is dividing a shape down withing a 7-9 level loop. each repetition of the process is also called an “iteration”.
the results of one iteration are used as starting point for the next iteration.

see related animation here

 

(made with processing)

 

 

 

 

swirl

V_Flower_PLUS_03-06

 

swirl series, 2009
based on a rotating bezier curve and color map read out.

 

 

 

 

de jong

 

de jong series, 2008

these works are based on the simple Peter de Jong map equations:
x’ = sin(a * y) – cos(b * x)
y’ = sin(c * x) – cos(d * y)

For most values of a,b,c and d the point (x,y) moves chaotically. The resulting image is a map of the probability that the point lies within the area represented by each pixel. As you let it render longer it collects more samples and this probability map and the image becomes more accurate.
Details »

barnsley penrose

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spectr|a|um

spectraum01
spectr|a|um audio visual lounge
29. september 2007, Dexia Tower Brussels
LAB[au] and Dexia Tower invite:
Holger Lippmann (photos),  Limitatzero,  Olaf Bander