noise scape 2

41496-NoiseGrid_col_larger_points_square2_small7_2

 

noise scape 2 works with a perlin noise XY structure as noise scape I does, but has additionally another grid value over it.
the application is based on an algorithm, which generates color map dependent line by line sequences of either ellipses or rectangles on a 2 dimensional surface.
this software works with different keyboard input values to compose a rather painting like image out of different color maps. these map arrays are called by random, noise and/or manual order.

 

 

 

 

 

noise scape 1

55564_NoiseGrid_col_03

 

noise scape 1 series is based on a perlin noise XY grid, an array of pre defined color maps and different keyboard and mouse values for recording layered generations.

 

 

 

 

 

star grid

 

 

star grid series consists of a X Y axis grid of bezier vector curves. a seperate vector curve object defines all vector properties such as color,
transparency and/or stroke weight.  the vector object is rotated around “0” to get the star shape and to later position them within different grid arrays.
different keyboard input values are used for a layered image build up.

  Details »

circulation

29417FlowerCircles_13_grid3

 

the circulation works base on a loop within a loop within a loop principle.
starting point is just one circle, which is turned or circulated around a shifted center.
here it is replicated on a 5×5 XY grid.
there are different values of sine/cosine, random, noise and/or mouse-keyboard inputs for reaching the final drawing.

(made with processing)

  Details »

noise-box

 

 

 

noise-box is a 3 dimensional box raster distorted using a perlin noise function and colored by a color map read out.
it is buid up in different – 2D converted layers to finally export a PDF vector file.

 

 

 

 

 

spinners 2

66904

 

 

the spinners 2 series is another particle system based processing work.
it rules out a repetition  within an XY axis grid using a for loop structure.
the repetition is slightly disintegrated by adding individual noise values.
different keyboard and/or mouse inputs are used for manipulation while recording.

 

 

 

 

 

spinners

the spinners afternoon 2, 2010

 

 the spinners series is another particle system based processing work.
different keyboard and/or mouse inputs are used for manipulation while recording.

 

Details »

spiral scratch

32678SPIRALING_m_MY_m10_5

 

spiral scratch, 2009
made with processing
vector for large print

  Details »

c-flower

Effervescent-Everpresent
2008/09
pigment on canvas
200x300cm ( 3 parts)

 

c-flower is based on a bezier vector curve forming a flower like shape by by rotating it and deforming it by random and/or noise values.
the coloring is made with read out of predefined color map arrays and layering.

 

 

 

 

curve drawer 1

__DRAW2_04-_60_4

 

schorfheide, 2010

 

the  curve drawer series is based on a vector curve function which reads out a color map or map array and draws in differently occillation structures over the stage, controlled by different mouse action.

 

 

 

 

swirl

V_Flower_PLUS_03-06

 

swirl series, 2009
based on a rotating bezier curve and color map read out.