NoiseWave IX “TœrnToGotland”

61459_NoiseGridNeu05_3_col_elli4_24_1

NoiseWave IX “TœrnToGotland” (2015)
made with code (processing)
vector 4 print

 

 

 

 

 

 

 

engravings II / fractal flower

FF07
2012
55x55cm

 

fractal flower series, realized using up to 5mm deep laser engraving into MDF.
ongoing project..
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engravings I / landscape

perlin scape 24, 2012
2.50 x 3.50m, 12 plates
wood laser engraving

 

perlin scape 26, 2012
1.66 x 3.50m, 8 plates
wood laser engraving

 

 generative processing works, realized using (2-3mm) deep laser engraving into plywood.
ongoing project..

 

 

 

 

 

DATA DADA (2)

 

 

DATA-DADA is a software based interconected packing algorithm, which reads different color map arrays, either by random, noise and/or manual values.
it consists of:
– predefined color tables.
– randomly mixed scales of predefined color tables
– random color picks out of algorithmically manipulated color arrays.

30 keyboard keys were linked to the color tables, which are assambled and collected together over the years out of all kind of material.
4 keyboard keys are for controlling size manipulation, transparent shutter and the recording control. a packing algorithm is used to paint the circles.
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isometric iteration

 

isometric iteration 14,15,16, 3x 60x60cm
pigment on canvas

 

isometric iteration is made with processing svg load, using the disableStyle(); function for code based coloring and the getChild(); function
for individual coloring of polygon parts out of one multi poligonal svg file.
the isometric space appears within an XY axis square. starting with a pseudo 3 dimensional cube graphing, which is divided down by 2 in each repetition
of the process. the results of one division are used as starting point for the next division. each repetition of the process is also called an “iteration”.
between x-9 levels are recorded.
different commands for coloring, density or positioning are either random and/or on keyboard/mouse action for layered recording into a vector pdf file… Details »

fractal quilt

 

the fractal series is made with processing svg load, using the disableStyle(); function for code based coloring and the getChild(); function
for individual coloring of polygon parts out of one multi poligonal svg file. furthermore it uses an svg array list. the iteration algorithm is dividing
a shape down within a x-9 level loop. each repetition of the process is also called an “iteration”. the results of one iteration are used
as starting point for the next iteration. a whole bunch of commands are either random and/or on keyboard/mouse action for recording…

 

 

 

 

fractalScape

 

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perlin scape 2

26430

perlin scape (26430), 2011

 

the perlin scape software consists of a X Y axis grid of either circles, ellipses or rectangles.
modified with a perlin noise algorithm to push position, size and color.
different keyboard input values are used for a layered image build up.

 

(made with processing)

 

 

 

 

perlin scape 1

perlin scape (15663), 2011

the perlin scape 1 series (2011-2015) is based on a perlin noise algorithm, which generates color map dependent line by line sequences of either  rectangles or any shapes into a 2D (x,y) matrix.
this software works with different keyboard input values to compose a rather painting like image out of different color maps and values. different map arrays are called by random, noise and/or manual order.

 

(made with processing)

 

 

 

 

 

 

 

corrosive landscape II

 

corrosive landscape is a series of work based on landscape photography. during the last couple of years, living north of berlin, close to the schorfheide, many landscape photos arose.
finally code structures were developed to read color maps and image structures for further generative editing.
the corrosive landscape algorithm generates transparent ellipses, which go virtually into endless width, merging with each other, creating a paint like horizantal pattern.
the final software works with different keyboard and mouse input values for real time recording.

 

(made with processing)

 

 

 

 

DATA-DADA

3739_packing_neu_3

 

 

DATA-DADA is a software based interconected packing algorithm, which reads different color map arrays, either by random, noise and/or manual values.
it consists of:
– predefined color tables.
– randomly mixed scales of predefined color tables
– random color picks out of algorithmically manipulated color arrays.

30 keyboard keys were linked to the color tables, which i assambled and collected together over the years out of all kind of material.
4 keyboard keys are for controlling size manipulation, transparent shutter and the recording control.

Details »

iteration circle 1

 

the herewith used  iteration principle consists of a circles or rectangle within a X Y axis grid, which are devided in number,
size and applied with a certain color map and another on/off state. each repetition of the process results in one iteration, which is used as the starting point for the next iteration. between 6 upto 9 levels are recorded.

different keyboard input values are used for a layered image build up.

(made with processing)

  Details »