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BoxModulation – LaLaPort Yokohama, Japan

large video screen installation, curated by: FRAMED
upcoming: march 2019

 

 

AIDA nova (AIDA Cruises) – Staircase Installation

installation with 10 large scale 4k animations and 150 prints along the cabins hallways
(curated by SAMUELIS & BAUMGARTE)
documentation upcoming…

 

 

Seagrass – Installation at Dong Gallery in Taipei, Taiwan

video screen 111 meters long, 2.8 Meters high
youtube LINK
throughout 2019
curated by: FRAMED

 

 

THE SIXTH ART-FAIR OF JINAN, CHINA

October 11th to October 15th 2018 – Lot: 3CT4
High-tech Zone international exhibition Center, Jinan City, Shandong Province
https://www.behance.net/gallery/74736387/Shandong-Art-Fair-2018

 

 

regional global
invited to the 2018

symposion at BBK , Akademie der Künste, 26 october

https://www.bbk-bundesverband.de/veranstaltungen/symposien/

 

 

wall-design @ GLAMORA

https://www.glamora.it/en/designer/holger-lippmann/

Lincoln High School, Texas

https://www.glamora.it/en/2017/07/lincoln-high-school/

(curated by GLAMORA)

 

 

a bit older:

Wilshire Grand Center courtyard, Los Angeles

some of my animation works displayed on the Wilshire Grand Center courtyard, downtown Los Angeles (courtesy: StandardVision)

 

 

 

 

 

 

 

 

 

 

 

brickWarp (III) 2015

_63772_BW6_4

 

yet another surprising programming error result;
layering two different warps over each other,
with different color maps and different x-, y-noise values + some random holes, to fork into one another…

vector for print / made with code (processing) Details »

noisewave V

54093_NoiseGridNeu05_3_col_elli4_23

noisewave V, 2014-15 – another perlin noise based generative work series,
noise based rotating square shapes within a distorted linear row/column matrix.
using different color arrays forking into each other.
vector for print, made with code (www.processing.org)

Details »

NoisyLineScape

58628_noisyLineScape_11

using perlin noise to generate a bezier row matrix
vector for print
inspired by diana lange “homage à Long lost drawing”
http://www.openprocessing.org/sketch/147750

made with code (www.processing.org)
Details »

image-noise-grid

79615_ImageNoiseGrid_str_4

 
image-noise-grid (2014-2016)
using perlin noise to generate an XY dot matrix, reading out layered image color maps with  either random distortion of color and/or appearance.
random and/or manual layering and mixing of different color-map data…

made with code (www.processing.org)
 

Details »

e-pastel STAR-GRID II

2228_star2_grid_01_0

the e-pastel TAR_GRID series consists of a X Y axis grid of bezier vector curves. a seperate vector curve class defines all vector properties such as color, transparency and/or stroke weight. to later position them within different grid arrays. different keyboard input values are used for a layered image build up; coloring, sizing, transparency, count and density of star pedals…

made with code (www.processing.org)
Details »

particle-board

87130_packing_lin_02 2

 

 

iteration / structural condensation

22

“structural condensation”  nov. 2013  (english version first)
looking back at my accomplishments over the last years, i recognise apart, from various formal approaches, a continous drive for structural condensation.
for structural condensation up to a point where the shapes begin to apparently depart from their usual meanings and are not clearly perceptible anymore.
In this structural void an entirely new pattern for composing comes into being – an abstraction of fissuring and reformation.
seen in a sober and technical manner, one may perceive the eternal balancing of meaning, magnitude, colours, shades and properties in order to make out a sound in this ravaged chaos.
most like to walking a tight-rope with concrete and depictive dynamics on one side and the white noise of ambientesque or tranceesque rhytmical harmony on the other.
Details »

DATA-DADA III

6559_packing_arc__2

DATA-DADA III, 2013-14  |  vector for print  |  made with processing
Details »

noiseWave II

84730_NoiseGridNeu05_2_011

noiseWave II, 2012-14  |  vector for print  |  made with processing
Details »

brick-warp

brick-warp series is based on a 2D perlin noise XY grid, where each rect gets ists values for rotation, x-size and y-size.
different generations are recorded on different layers.
Details »

perlin-noise-scape

perlin-noise-scape series, 2010-14the programming (roughly outlined):
an undulatory linear motion of a bumpy bezier circle, which is kneaded by random noise values, increases and decreases in size, and turns around its center.
is further getting its color at each frame from an array, picked out of different photos, each row chooses another photo.
this script is so old and so messy, i changed values and functions over and over again, different errors were showing up, interesting enough to work with…

see in action: http://vimeo.com/album/2913536/video/49020285
Details »