news

PIXEL-SWIRL animation on display now @ Dong Gallery Taipei

curated by FRAMED*
running through nov. 2019

DONG GALLERY TAIPEI / Zhongxiao Fuxing / Taipei / Taiwan // https://www.donggallerytaipei.org

 
 
 

Grand Lisboa Palace

Hotel Project Macau, China
Installation of 1660 round prints in two hotel towers
works out of “radial division” series

Client: Hirsch Bedner Associates
Agency: Canvas Art Consultants Hong Kong
documentation upcoming 2020

 
 
 

BoxModulation & Rose Bed – LaLaPort Yokohama, Japan

large video screen installation, curated by: FRAMED*
running through 2019

 
 
 

AIDA nova (AIDA Cruises) – Staircase Installation

installation with 10 large scale 4k animations and 150 prints along the cabins hallways
(curated by SAMUELIS & BAUMGARTE)
documentation upcoming…

 
 
 

Seagrass – Installation at Dong Gallery in Taipei, Taiwan

video screen 111 meters long, 2.8 Meters high
youtube LINK
throughout 2019
curated by: FRAMED

 
 
 

THE SIXTH ART-FAIR OF JINAN, CHINA

October 11th to October 15th 2018 – Lot: 3CT4
High-tech Zone international exhibition Center, Jinan City, Shandong Province
https://www.behance.net/gallery/74736387/Shandong-Art-Fair-2018

 
 
 

regional global

invited to the 2018
symposion at BBK , Akademie der Künste, 26 october
https://www.bbk-bundesverband.de/veranstaltungen/symposien/

 
 
 

Courtyard Cupertino Hotel, San Jose, USA

installation of 90 prints throughout the hotel

Acency: DAC art consulting, Atlanta

 
 
 

wall-design @ GLAMORA

https://www.glamora.it/en/designer/holger-lippmann/

Lincoln High School, Texas

https://www.glamora.it/en/2017/07/lincoln-high-school/
(curated by GLAMORA)

 
 
 

a bit older:

Wilshire Grand Center courtyard, Los Angeles

some of my animation works displayed on the Wilshire Grand Center courtyard, downtown Los Angeles (courtesy: StandardVision)

 

 

 

 

 

 

 

 

raster – welle – feld

raster – welle – feld
part of triangulation-noise series, 2017-2019
(made with code – processing)
vector for print
Details »

particle board II

particle board II, 2017

(made with processing)
Details »

depthMatrix III

depthMatrix, 2017
is based on an algorithm, which generates color map dependent diverticulum like reliefs formed out of different pixel layers within a 3 dimensional environment.
this software works with different keyboard input values to compose a rather painting like image out of different color maps.
color values of these map arrays are called by random, noise and/or manual order.

(made with processing)
Details »

e-pastel 2016-18

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the e-pastel series consists of a X Y axis grid of bezier vector curves. a separate vector curve class defines all vector properties such as color,
transparency and/or stroke weight. to later position them within different grid arrays.
different keyboard input values are used for a layered image build up.

Details »

wave fields

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wave fields IV (2016)
is a rework of an ongoing script. it morphs slowly into a kind of “romantic” landscape painting.
the technical basics are still very simple; rows of ellipses with some 2d noise and different color arrays. nevertheless, quite much fine tuning between all sorts of values and many little randoms and noises were done.. Details »

hairField

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hairField (2016)
made with code (processing), based on different perlin noise functions
vector 4 print

 

wave fields

wave fields I (2016)
made with code (processing)
vector 4 print Details »

wave

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quantum_wave (2016)
made with code (processing), based on different noise functions
vector 4 print Details »

SeaGrass I

SeaGrass 1 (shortPreview) from holgerlippmann on Vimeo.

SeaGrass 1, 2016, 7:25min, loop  (1 min excerpt)
made with code (processing), using different noise and particle functions

FURFROLIC (hair field series)

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FURFROLIC (hair field series), 2016
made with code (processing)
vector 4 print Details »

NoiseWave VII

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NoiseWave VI (2014-2015)
made with code (processing)
vector 4 print Details »