the noise warp series
is based on a 2D X/Y noise structure that uses elongated shapes to simulate expressive brushstrokes used in 20th-century painting.
above all, the van gogh painting method of building up wavy or warped brush structures was quite inspiring.
another starting point for this and similar works was a whole series of landscape photographs that came together in the last years in open uncultivated areas between lakes and forests north of berlin, where i live…
coded in processing, as all of my work
noise warp, 2019 I
noise warp, 2019 II