DATA DADA (2)

 

 

DATA-DADA is a software based interconected packing algorithm, which reads different color map arrays, either by random, noise and/or manual values.
it consists of:
– predefined color tables.
– randomly mixed scales of predefined color tables
– random color picks out of algorithmically manipulated color arrays.

30 keyboard keys were linked to the color tables, which are assambled and collected together over the years out of all kind of material.
4 keyboard keys are for controlling size manipulation, transparent shutter and the recording control. a packing algorithm is used to paint the circles.

all circle units are interconnected, sending theyr own color beam and receiving the one of the other interconnected circle.
when i play this organ, i start throwing the dice for a list of input values combined with a choosen color map and later react
to the constellations by going over and over it again.
at a certain point, i finish a recording as a vector image for possible large print.

to put colored circles on a white sheet, implies – to me – a very fundamental expression of the beauty and pleasure of painting.

the circle itself represents the most perfect form and at the same time all contradictions seem to be embedded within it.
that pi, the key connection between radius and circumference, is (probabely) infinite and (probabely) without a certain pattern
or systematic and that sience could not solve that riddle until today, is really fantastic and says it all.

 (made with processing)

 

 

 

 

 

 

 

 

 

 

 

NoiseWave IX “TœrnToGotland”

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NoiseWave IX “TœrnToGotland” (2015)
made with code (processing)
vector 4 print Details »

NoiseWave VII

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NoiseWave VI (2014-2015)
made with code (processing)
vector 4 print Details »

ISO cube

IMG_3723

ISO cube (02), 2014-15
15 cm
realized with code (processing, based on volumeutils by toxi) and different freeform modeling.
printed via makerbot, casted into brass Details »

nugget (04)

nugget (87698)

nugget (04), 2014-15
30 cm height
realizes with code (processing), based on volumeutils by toxi
printed via makerbot (2 parts), casted into brass

 

 

magnetic twist

sml_twist_goup_2014-15

magnetic twist (199, 26, 12, 55, 191)  2014-15
26 -46 cm height, PLA print

magnetic twist sculpture work series, modeled using different alrorithmic based functions, such as: twist, noise, freeform, taper,…
printed in PLA, using makerbot replicator2
Details »

brickWarp (III) 2015

_63772_BW6_4

 

yet another surprising programming error result;
layering two different warps over each other,
with different color maps and different x-, y-noise values + some random holes, to fork into one another…

vector for print / made with code (processing) Details »

noisewave V

54093_NoiseGridNeu05_3_col_elli4_23

noisewave V, 2014-15 – another perlin noise based generative work series,
noise based rotating square shapes within a distorted linear row/column matrix.
using different color arrays forking into each other.
vector for print, made with code (www.processing.org)

Details »

NoisyLineScape

58628_noisyLineScape_11

using perlin noise to generate a bezier row matrix
vector for print
inspired by diana lange “homage à Long lost drawing”
http://www.openprocessing.org/sketch/147750

made with code (www.processing.org)
Details »

image-noise-grid

79615_ImageNoiseGrid_str_4

 
image-noise-grid (2014-2016)
using perlin noise to generate an XY dot matrix, reading out layered image color maps with  either random distortion of color and/or appearance.
random and/or manual layering and mixing of different color-map data…

made with code (www.processing.org)
 

Details »

e-pastel STAR-GRID II

2228_star2_grid_01_0

the e-pastel TAR_GRID series consists of a X Y axis grid of bezier vector curves. a seperate vector curve class defines all vector properties such as color, transparency and/or stroke weight. to later position them within different grid arrays. different keyboard input values are used for a layered image build up; coloring, sizing, transparency, count and density of star pedals…

made with code (www.processing.org)
Details »

abracadabra

abracadabra 82247

the abracadabra series is made with a set of square frames using processing svg load. the disableStyle(); function is used for code based coloring and the getChild(); function
for individual coloring of polygon parts out of one multi poligonal svg file. it uses an svg array list. the iteration algorithm is dividing
a shape down within a x-9 level loop. each repetition of the process is also called an “iteration”. the results of one iteration are used
as starting point for the next iteration. a whole bunch of commands are either random and/or on keyboard/mouse action for recording…
Details »