wave fields

21016213620_noisegridneu05_3_col_elli3_23

wave fields IV (2016)
is a rework of an ongoing script. it morphs slowly into a kind of “romantic” landscape painting.
the technical basics are still very simple; rows of ellipses with some 2d noise and different color arrays. nevertheless, quite much fine tuning between all sorts of values and many little randoms and noises were done..
with the time, a considerable number of varying versions has accumulated. the work itself consists of an on-and-ongoing controlling(screen output)-and-adjusting(code) process.
for finding a certain finishing point, i usually let the script run and export hundreds of images, and then, another important part of the work means; to go through all these generations and find the very special and best or strange ones, which i would put in some “best of” selection, to check again later. the whole process goes over weeks, sometimes month, to achieve about a point where nothing more or better can or could be added…

 

 

 

 

 

 

 

wave fields V (2016)

 

 

 

 

spring storm

spring storm, 2020-21
made with code (processing), vector for print

 

 

 

 

 

 

 

 

StripScale 2021 (iteration series)

StripScale 2021 (iteration series)
made with code (processing), vector for print

Details »

noiseScape IV

noiseScape IV, 2021
is based on different perlin noise algorithms, which create a landscape like deformation structure.
made with processing, vector for print

Details »

DATA-DONUT

2020-21
based on image color table data and iterating divisions of squares bend to a circle, made with code (processing)
vector for print

Details »

unfolding silently

based on differently layered perlin noise structures, unfolding silently is an abstract work series that is reminiscent of a northern type of landscape.
it also refers to traditional asian landscape painting

different automated and/or keyboard input values are used for a layered image build up.

Details »

e-pastel (mazandaran)

this of my latest e-pastel series was influenced by the minimalist beauty of mazandaran kilims.
while trying to simulate the fabric structure using processing code, many unexpected offers were found and finally the entire project ended in an independent new work group.
i use the subtitle “mazandaran” just allegorical, as a reference to my original impulse.

2020, vector for print

Details »

noiseScape

simulating a landscape like horizontal space, the works of the 2020  noiseScape series are based on different perlin-noise functions

Details »

noise warp

the noise warp series
is based on a 2D X/Y noise structure that uses elongated shapes to simulate expressive brushstrokes used in 20th-century painting. Details »

ripple

  

another noise-grid based work, using a curveVertex based shape instead of rects…

field recordings

field recordings, 2019.1
made with code (processing), vector for print
Details »

e-pastel 2019

the e-pastel series consists of a X Y axis grid of bezier vector curves. a separate vector curve class defines all vector properties such as color,
transparency and/or stroke weight. to later position them within different grid arrays.
different automated and/or keyboard input values are used for a layered image build up.

Details »