spring storm, 2020-21
made with code (processing), vector for print
generative art v.s.
StripScale, 2021 (iteration series)
made with code (processing), vector for print
noiseScape IV, 2021
is based on different perlin noise algorithms, which create a landscape like deformation structure.
made with processing, vector for print
this of my latest e-pastel series was influenced by the minimalist beauty of mazandaran kilims.
while trying to simulate the fabric structure using processing code, many unexpected offers were found and finally the entire project ended in an independent new work group.
i use the subtitle “mazandaran” just allegorical, as a reference to my original impulse.
2020, vector for print
simulating a landscape like horizontal space, the works of the 2020 noiseScape series are based on different perlin-noise functions
the e-pastel STAR_GRID series consists of a X Y axis grid of bezier vector curves. a seperate vector curve class defines all vector properties such as color, transparency and/or stroke weight. to later position them within different grid arrays. different keyboard input values are used for a layered image build up; coloring, sizing, transparency, count and density of star pedals…
made with code (www.processing.org)
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