this of my latest e-pastel series was influenced by the minimalist beauty of mazandaran kilims.
while trying to simulate the fabric structure using processing code, many unexpected offers were found and finally the entire project ended in an independent new work group.
i use the subtitle “mazandaran” just allegorical, as a reference to my original impulse.
2020, vector for print
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Published on February 26, 2020 2:46 pm.
Filed under: 2019, 2020, LATEST, noise, structure
simulating a landscape like horizontal space, the works of the 2020 noiseScape series are based on different perlin-noise functions
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Published on February 26, 2020 1:36 pm.
Filed under: 2019, 2020, landscape, LATEST, noise, structure
the noise warp series
is based on a 2D X/Y noise structure that uses elongated shapes to simulate expressive brushstrokes used in 20th-century painting. Details »
Published on May 30, 2019 3:49 pm.
Filed under: 2019, landscape, LATEST, noise
another noise-grid based work, using a curveVertex based shape instead of rects…
Published on April 1, 2019 10:11 am.
Filed under: 2019, landscape, LATEST, noise, structure
field recordings, 2019.1
made with code (processing), vector for print
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Published on March 13, 2019 2:17 pm.
Filed under: 2019, landscape, noise
the e-pastel series consists of a X Y axis grid of bezier vector curves. a separate vector curve class defines all vector properties such as color,
transparency and/or stroke weight. to later position them within different grid arrays.
different automated and/or keyboard input values are used for a layered image build up.
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Published on February 21, 2019 11:49 am.
Filed under: 2019, LATEST, structure