noise warp

the noise warp series
is based on a 2D X/Y noise structure that uses elongated shapes to simulate expressive brushstrokes used in 20th-century painting. Details »

ripple

  

another noise-grid based work, using a curveVertex based shape instead of rects…

field recordings

field recordings, 2019.1
made with code (processing), vector for print
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e-pastel 2019

the e-pastel series consists of a X Y axis grid of bezier vector curves. a separate vector curve class defines all vector properties such as color,
transparency and/or stroke weight. to later position them within different grid arrays.
different automated and/or keyboard input values are used for a layered image build up.

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