brick-warp

brick-warp series is based on a 2D perlin noise XY grid, where each rect gets ists values for rotation, x-size and y-size.
different generations are recorded on different layers.
Details »

perlin-noise-scape

perlin-noise-scape series, 2010-14the programming (roughly outlined):
an undulatory linear motion of a bumpy bezier circle, which is kneaded by random noise values, increases and decreases in size, and turns around its center.
is further getting its color at each frame from an array, picked out of different photos, each row chooses another photo.
this script is so old and so messy, i changed values and functions over and over again, different errors were showing up, interesting enough to work with…

see in action: http://vimeo.com/album/2913536/video/49020285
Details »

DATA DADA (2)

 

 

DATA-DADA is a software based interconected packing algorithm, which reads different color map arrays, either by random, noise and/or manual values.
it consists of:
– predefined color tables.
– randomly mixed scales of predefined color tables
– random color picks out of algorithmically manipulated color arrays.

30 keyboard keys were linked to the color tables, which are assambled and collected together over the years out of all kind of material.
4 keyboard keys are for controlling size manipulation, transparent shutter and the recording control. a packing algorithm is used to paint the circles.
Details »

perlin scape 1

perlin scape (15663), 2011

the perlin scape 1 series (2011-2015) is based on a perlin noise algorithm, which generates color map dependent line by line sequences of either  rectangles or any shapes into a 2D (x,y) matrix.
this software works with different keyboard input values to compose a rather painting like image out of different color maps and values. different map arrays are called by random, noise and/or manual order.

 

(made with processing)