brickWarp (III) 2015

_63772_BW6_4

 

yet another surprising programming error result;
layering two different warps over each other,
with different color maps and different x-, y-noise values + some random holes, to fork into one another…

vector for print / made with code (processing) Details »

image-noise-grid

79615_ImageNoiseGrid_str_4

 
image-noise-grid (2014-2016)
using perlin noise to generate an XY dot matrix, reading out layered image color maps with  either random distortion of color and/or appearance.
random and/or manual layering and mixing of different color-map data…

made with code (www.processing.org)
 

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e-pastel STAR-GRID II

2228_star2_grid_01_0

the e-pastel TAR_GRID series consists of a X Y axis grid of bezier vector curves. a seperate vector curve class defines all vector properties such as color, transparency and/or stroke weight. to later position them within different grid arrays. different keyboard input values are used for a layered image build up; coloring, sizing, transparency, count and density of star pedals…

made with code (www.processing.org)
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particle-board

87130_packing_lin_02 2

 

 

iteration / structural condensation

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“structural condensation”  nov. 2013  (english version first)
looking back at my accomplishments over the last years, i recognise apart, from various formal approaches, a continous drive for structural condensation.
for structural condensation up to a point where the shapes begin to apparently depart from their usual meanings and are not clearly perceptible anymore.
In this structural void an entirely new pattern for composing comes into being – an abstraction of fissuring and reformation.
seen in a sober and technical manner, one may perceive the eternal balancing of meaning, magnitude, colours, shades and properties in order to make out a sound in this ravaged chaos.
most like to walking a tight-rope with concrete and depictive dynamics on one side and the white noise of ambientesque or tranceesque rhytmical harmony on the other.
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noiseWave II

84730_NoiseGridNeu05_2_011

noiseWave II, 2012-14  |  vector for print  |  made with processing
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packing BOX 01

 

packing BOX 01 is realizes using a packing algorithm to generate different square packing vector files via processing.
later on build up of a plywood box of 4 layers 4mm plywood and the laser cutting of each side and the removal of the non clued  parts.

32 x 32 x 32 cm, plywood, 2012/2013

iso box 01

 

iso box 01
is realized using an isometric packing algorithm in processing for generating vector files,
which are deep engraved onto the sides of an mdf box.

32 x 32 x 32 cm, MDF, 2013
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generative MATTER

generative MATTER is an older workgroup based on different use of processing particle systems.
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cubism 2.0 (isometric iteration)

47587_svg_iteration_box09_2

isometric iteration is made with processing svg load, using the disableStyle(); function for code based coloring and the getChild(); function
for individual coloring of polygon parts out of one multi poligonal svg file. Details »

RoseBed

 

circulation series 2009-13
made with processing
vector for large print

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